Searched refs:saved_fb_state (Results 1 – 3 of 3) sorted by relevance
158 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); in i915_clear_render_target_render()159 util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); in i915_clear_render_target_render()160 i915->blitter->saved_fb_state.nr_cbufs = ~0; in i915_clear_render_target_render()191 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); in i915_clear_depth_stencil_render()192 util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); in i915_clear_depth_stencil_render()193 i915->blitter->saved_fb_state.nr_cbufs = ~0; in i915_clear_depth_stencil_render()
114 struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */ member488 blitter->saved_fb_state.nr_cbufs = 0; /* It's ~0 now, meaning it's unsaved. */ in util_blitter_save_framebuffer()489 util_copy_framebuffer_state(&blitter->saved_fb_state, state); in util_blitter_save_framebuffer()
189 ctx->base.saved_fb_state.nr_cbufs = ~0; in util_blitter_create()732 assert(ctx->base.saved_fb_state.nr_cbufs != (ubyte) ~0); in blitter_check_saved_fb_state()762 pipe->set_framebuffer_state(pipe, &ctx->base.saved_fb_state); in util_blitter_restore_fb_state()763 util_unreference_framebuffer_state(&ctx->base.saved_fb_state); in util_blitter_restore_fb_state()