Searched refs:scratchTextureType (Results 1 – 1 of 1) sorted by relevance
758 gl::TextureType scratchTextureType = gl::TextureType::_2D; in copySubTextureCPUReadback() local759 mStateManager->bindTexture(scratchTextureType, mScratchTextures[0]); in copySubTextureCPUReadback()762 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback()769 mScratchTextures[0], NonCubeTextureTypeToTarget(scratchTextureType), 0, in copySubTextureCPUReadback()781 ToGLenum(scratchTextureType), in copySubTextureCPUReadback()