Searched refs:setCoverageFragmentProcessor (Results 1 – 11 of 11) sorted by relevance
75 void setCoverageFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp) { in setCoverageFragmentProcessor() function
59 paint.setCoverageFragmentProcessor( in draw_mask()
563 grPaint->setCoverageFragmentProcessor(std::move(mfFP)); in skpaint_to_grpaint_impl()
669 grPaint.setCoverageFragmentProcessor(std::move(fp)); in drawDRRect()
86 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
121 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
103 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
141 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
1540 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()1559 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()1571 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()1647 paint.setCoverageFragmentProcessor(GrTextureEffect::Make(std::move(srcView), srcAlphaType)); in filterMaskGPU()
254 paint->setCoverageFragmentProcessor(std::move(fp)); in set_random_color_coverage_stages()
228 paint.setCoverageFragmentProcessor(GrTextureEffect::Make( in DrawToTargetWithShapeMask()