Searched refs:setInactive (Results 1 – 3 of 3) sorted by relevance
193 void setInactive(size_t textureUnit);
806 void ProgramExecutable::setInactive(size_t textureUnit) in setInactive() function in gl::ProgramExecutable
3379 mState.mExecutable->setInactive(oldTextureUnit); in updateSamplerUniform()