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Searched refs:setPolyToPoly (Results 1 – 25 of 39) sorted by relevance

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/external/skia/docs/examples/
DMatrix_preConcat.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_setConcat.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_Concat.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_preScale_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postRotate_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preRotate_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_063.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postConcat.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postRotate.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preRotate.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preScale.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
Dsoftware_bitmap_w_perspective.cpp13 matrix.setPolyToPoly(src, dst, 4); in draw()
DMatrix_hasPerspective.cpp11 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
DMatrix_mapXY_2.cpp10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_invert.cpp12 matrix.setPolyToPoly(src, dst, 4); in draw()
DMatrix_TypeMask.cpp26 matrix.setPolyToPoly(polys[0], polys[1], 4); in draw()
DMatrix_setPolyToPoly.cpp26 matrix.setPolyToPoly(src, dst, count);
/external/skia/tools/viewer/
DImGuiLayer.h54 fLocalToScreen.setPolyToPoly(local, screen, 4);
55 fScreenToLocal.setPolyToPoly(screen, local, 4);
/external/skia/modules/skottie/src/effects/
DCornerPinEffect.cpp61 if (m.setPolyToPoly(src, dst, std::size(src))) { in onSync()

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