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Searched refs:setRasterizerState (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp888 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in swizzleTexture()
1010 stateManager->setRasterizerState(&mScissorEnabledRasterizerState); in copyTexture()
1014 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in copyTexture()
1106 stateManager->setRasterizerState(&mScissorEnabledRasterizerState); in copyDepth()
1110 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in copyDepth()
1729 stateManager->setRasterizerState(nullptr); in resolveDepth()
1904 stateManager->setRasterizerState(nullptr); in resolveStencil()
DClear11.cpp716 stateManager->setRasterizerState(&mScissorEnabledRasterizerState); in clearFramebuffer()
720 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in clearFramebuffer()
DPixelTransfer11.cpp212 stateManager->setRasterizerState(&mCopyRasterizerState); in copyBufferToTexture()
DStateManager11.h280 void setRasterizerState(const d3d11::RasterizerState *rasterizerState);
DSwapChain11.cpp880 stateManager->setRasterizerState(&mPassThroughRS); in copyOffscreenToBackbuffer()
DStateManager11.cpp2592 void StateManager11::setRasterizerState(const d3d11::RasterizerState *rasterizerState) in setRasterizerState() function in rx::StateManager11