/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 119 void setStencilWriteMask(GLuint stencilWriteMask, bool frontFaceCCW);
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D | StateManager9.cpp | 394 setStencilWriteMask(depthStencilState.stencilWritemask, frontFaceCCW); in setBlendDepthRasterStates() 647 void StateManager9::setStencilWriteMask(GLuint stencilWriteMask, bool frontFaceCCW) in setStencilWriteMask() function in rx::StateManager9
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/external/swiftshader/src/Vulkan/ |
D | VkCommandBuffer.hpp | 130 void setStencilWriteMask(VkStencilFaceFlags faceMask, uint32_t writeMask);
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D | VkCommandBuffer.cpp | 2002 void CommandBuffer::setStencilWriteMask(VkStencilFaceFlags faceMask, uint32_t writeMask) in setStencilWriteMask() function in vk::CommandBuffer
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D | libVulkan.cpp | 2803 vk::Cast(commandBuffer)->setStencilWriteMask(faceMask, writeMask); in vkCmdSetStencilWriteMask()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateComputeTests.cpp | 219 void setStencilWriteMask (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicState… in setStencilWriteMask() function 534 { VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, { {}, setStencilWriteMask } }, in getDynamicStateInfo()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SecondaryCommandBuffer.h | 860 void setStencilWriteMask(uint32_t writeFrontMask, uint32_t writeBackMask); 1817 ANGLE_INLINE void SecondaryCommandBuffer::setStencilWriteMask(uint32_t writeFrontMask, in setStencilWriteMask() function
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D | vk_wrapper.h | 353 void setStencilWriteMask(uint32_t writeFrontMask, uint32_t writeBackMask); 1110 ANGLE_INLINE void CommandBuffer::setStencilWriteMask(uint32_t writeFrontMask,
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D | UtilsVk.cpp | 2498 commandBuffer->setStencilWriteMask(params.stencilMask, params.stencilMask); in clearFramebuffer() 2894 commandBuffer->setStencilWriteMask(kCompleteMask, kCompleteMask); in blitResolveImpl() 4121 commandBuffer->setStencilWriteMask(kCompleteMask, kCompleteMask); in unresolve() 4185 commandBuffer->setStencilWriteMask(writeMask, writeMask); in unresolve()
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D | ContextVk.cpp | 3070 mRenderPassCommandBuffer->setStencilWriteMask(frontWritemask, backWritemask); in handleDirtyGraphicsDynamicStencilWriteMask()
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/external/swiftshader/include/vulkan/ |
D | vulkan_raii.hpp | 4583 …void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writeMask ) co… 11046 …VULKAN_HPP_INLINE void CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags … in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::CommandBuffer
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D | vulkan_handles.hpp | 3538 …void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writeMask, Dis…
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D | vulkan_funcs.hpp | 3628 …VULKAN_HPP_INLINE void CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags … in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::CommandBuffer
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/external/angle/third_party/vulkan-deps/vulkan-headers/src/include/vulkan/ |
D | vulkan_raii.hpp | 5162 …void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writeMask ) co… 12437 …VULKAN_HPP_INLINE void CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags … in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::CommandBuffer
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D | vulkan_handles.hpp | 4100 void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask,
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D | vulkan_funcs.hpp | 4377 …CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writ… in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::CommandBuffer
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/external/vulkan-headers/include/vulkan/ |
D | vulkan_raii.hpp | 5139 …void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writeMask ) co… 12240 …VULKAN_HPP_INLINE void CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags … in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::CommandBuffer
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D | vulkan_handles.hpp | 3486 void setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask,
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D | vulkan_funcs.hpp | 4426 …CommandBuffer::setStencilWriteMask( VULKAN_HPP_NAMESPACE::StencilFaceFlags faceMask, uint32_t writ… in setStencilWriteMask() function in VULKAN_HPP_NAMESPACE::CommandBuffer
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