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Searched refs:setupState (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkPipelineConstructionUtil.cpp247 int setupState; member
276 , setupState (PSS_NONE) in InternalData()
361 DE_ASSERT(m_internalData && m_internalData->setupState == PSS_NONE); in setDynamicState()
372 DE_ASSERT(m_internalData && (m_internalData->setupState < PSS_FRAGMENT_SHADER)); in setRepresentativeFragmentTestState()
378 …te> getDynamicStates(const VkPipelineDynamicStateCreateInfo* dynamicStateInfo, uint32_t setupState) in getDynamicStates() argument
488 if (setupState & PSS_VERTEX_INPUT_INTERFACE) in getDynamicStates()
491 if (setupState & PSS_PRE_RASTERIZATION_SHADERS) in getDynamicStates()
494 if (setupState & PSS_FRAGMENT_SHADER) in getDynamicStates()
497 if (setupState & PSS_FRAGMENT_OUTPUT_INTERFACE) in getDynamicStates()
508 DE_ASSERT(m_internalData && (m_internalData->setupState == PSS_NONE)); in setDefaultTopology()
[all …]
/external/swiftshader/src/Device/
DRenderer.cpp239 setupState = setupProcessor.update(pipelineState, fragmentShader, vertexShader, attachments); in draw()
240 setupRoutine = setupProcessor.routine(setupState); in draw()
379 draw->setupState = setupState; in draw()
731 auto &state = drawCall->setupState; in setupSolidTriangles()
776 auto &state = drawCall->setupState; in setupWireframeTriangles()
831 auto &state = drawCall->setupState; in setupPointTriangles()
876 auto &state = drawCall->setupState; in setupLines()
897 auto &state = drawCall->setupState; in setupPoints()
DRenderer.hpp166 SetupProcessor::State setupState; member
235 SetupProcessor::State setupState; member in sw::Renderer
/external/gwp_asan/gwp_asan/tests/
Dcrash_handler_api.cpp21 void SetUp() override { setupState(); } in SetUp()
41 void setupState() { in setupState() function in CrashHandlerAPITest