/external/deqp-deps/amber/src/ |
D | script_test.cc | 88 auto shader1 = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F() local 89 shader1->SetName("My Shader"); in TEST_F() 92 Result r = s.AddShader(std::move(shader1)); in TEST_F() 128 auto shader1 = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F() local 129 shader1->SetName("My Shader"); in TEST_F() 131 const auto* ptr1 = shader1.get(); in TEST_F() 134 Result r = s.AddShader(std::move(shader1)); in TEST_F()
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/external/skia/tests/ |
D | ShaderTest.cpp | 55 auto shader1 = bm.asImage()->makeShader(tmx, tmy, SkSamplingOptions(), localM); in DEF_TEST() local 58 check_isaimage(reporter, shader1.get(), W, H, tmx, tmy, localM); in DEF_TEST()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | serialization_test.cc | 159 std::string shader1 = "A"; in TEST() local 163 builder.AddShader(shader1); in TEST() 196 EXPECT_THAT(handler.shaders, ::testing::ElementsAre(shader1, shader2)); in TEST()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 196 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER); in init() 201 glAttachShader(shader1, shader1); in init() 208 glAttachShader(shader1, program); in init() 215 glAttachShader(-1, shader1); in init() 222 glAttachShader(program, shader1); in init() 224 glAttachShader(program, shader1); in init() 231 glDeleteShader(shader1); in init()
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/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 171 sk_sp<SkShader> shader1(nullptr), shader2(nullptr); in make_fuzz_shader() local 203 shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. in make_fuzz_shader() 205 return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr; in make_fuzz_shader() 207 shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. in make_fuzz_shader() 209 return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr; in make_fuzz_shader() 211 shader1 = make_fuzz_shader(fuzz, depth - 1); // limit recursion. in make_fuzz_shader() 214 return SkShaders::Blend(blendMode, std::move(shader1), std::move(shader2)); in make_fuzz_shader()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 189 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER); in init() 194 glAttachShader(shader1, shader1); in init() 201 glAttachShader(shader1, program); in init() 208 glAttachShader(-1, shader1); in init() 215 glAttachShader(program, shader1); in init() 217 glAttachShader(program, shader1); in init() 229 glDeleteShader(shader1); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 239 GLuint shader1 = ctx.glCreateShader(GL_VERTEX_SHADER); in attach_shader() local 250 ctx.glAttachShader(shader1, shader1); in attach_shader() 257 ctx.glAttachShader(shader1, program); in attach_shader() 264 ctx.glAttachShader(notAProgram, shader1); in attach_shader() 271 ctx.glAttachShader(program, shader1); in attach_shader() 273 ctx.glAttachShader(program, shader1); in attach_shader() 286 ctx.glDeleteShader(shader1); in attach_shader()
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/external/skia/site/docs/user/modules/ |
D | canvaskit.md | 32 #patheffect, #ink, #shaping, #shader1, #camera3d { hashtag 64 <canvas id=shader1 width=512 height=512></canvas> 448 const surface = CanvasKit.MakeCanvasSurface('shader1');
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/external/skia/modules/canvaskit/npm_build/types/ |
D | canvaskit-wasm-tests.ts | 692 const shader1 = pic2!.makeShader(CK.TileMode.Clamp, CK.TileMode.Decal, CK.FilterMode.Nearest); constant
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/external/deqp/android/cts/main/vk-master-2019-03-01/ |
D | spirv-assembly.txt | 9528 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/deqp/android/cts/main/vksc-master/ |
D | spirv-assembly.txt | 198 dEQP-VKSC.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/deqp/android/cts/main/vk-master/ |
D | spirv-assembly.txt | 11461 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/deqp/android/cts/main/vksc-main/ |
D | spirv-assembly.txt | 11461 dEQP-VKSC.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/deqp/external/vulkancts/mustpass/main/vksc-default/ |
D | spirv-assembly.txt | 11461 dEQP-VKSC.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/deqp/external/vulkancts/mustpass/main/vk-default/ |
D | spirv-assembly.txt | 11461 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader1
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/external/swiftshader/tests/regres/testlists/vk-default/ |
D | spirv-assembly.txt | 11461 dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.shader1
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