Searched refs:shaderAttributes (Results 1 – 3 of 3) sorted by relevance
33 GLenum GetGLSLAttributeType(const std::vector<sh::ShaderVariable> &shaderAttributes, size_t index) in GetGLSLAttributeType() argument36 for (const sh::ShaderVariable &attrib : shaderAttributes) in GetGLSLAttributeType()123 const auto &shaderAttributes = program->getAttributes(); in getInputLayout() local156 GLenum glslElementType = GetGLSLAttributeType(shaderAttributes, attribIndex); in getInputLayout()
155 const std::vector<sh::ShaderVariable> &shaderAttributes,
184 const std::vector<sh::ShaderVariable> &shaderAttributes, in generateVertexShaderForInputLayout() argument218 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); ++attributeIndex) in generateVertexShaderForInputLayout()220 const sh::ShaderVariable &shaderAttribute = shaderAttributes[attributeIndex]; in generateVertexShaderForInputLayout()