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Searched refs:shaderData (Results 1 – 10 of 10) sorted by relevance

/external/skia/tests/
DSkSLES2ConformanceTest.cpp42 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
43 if (!shaderData) { in test_expect_fail()
48 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail()
59 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local
60 if (!shaderData) { in test_expect_pass()
65 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
DSkSLErrorTest.cpp124 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
125 if (!shaderData) { in test_expect_fail()
130 std::string shaderString{reinterpret_cast<const char*>(shaderData->bytes()), in test_expect_fail()
131 shaderData->size()}; in test_expect_fail()
DSkSLTest.cpp201 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in load_source() local
202 if (!shaderData) { in load_source()
206 return SkString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in load_source()
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp152 …SeparableProgramTFTestCase(deqp::Context& context, const char* name, PerStageData shaderData, GLin…
169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase() argument
170 : deqp::TestCase(context, name, ""), m_shaderData(shaderData), m_expectedValue(expectedValue) in SeparableProgramTFTestCase()
/external/skia/src/gpu/graphite/
DKeyHelpers.cpp726 const ShaderData& shaderData) { in BeginBlock() argument
728 int codeSnippetID = dict->findOrCreateRuntimeEffectSnippet(shaderData.fEffect.get()); in BeginBlock()
730 keyContext.rtEffectDict()->set(codeSnippetID, shaderData.fEffect); in BeginBlock()
739 gather_runtime_effect_uniforms(shaderData.fEffect->uniforms(), in BeginBlock()
741 shaderData.fUniforms.get(), in BeginBlock()
/external/deqp/external/vulkancts/vkscpc/
Dvkscpc.cpp215 std::vector<deUint8> shaderData (fileSize); in importFilesForExternalCompiler() local
217 iFile.read(reinterpret_cast<char*>(shaderData.data()), fileSize); in importFilesForExternalCompiler()
227 reinterpret_cast<deUint32*>(shaderData.data()) // const deUint32* pCode; in importFilesForExternalCompiler()
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp447 …ipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData) in compileShaders() argument
452 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders()
456 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders()
466 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member
472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h231 const ShaderData &shaderData,
252 const ShaderData &shaderData,
DBlit11.cpp1337 const ShaderData &shaderData, in addBlitShaderToMap() argument
1343 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap()
1357 const ShaderData &shaderData, in addSwizzleShaderToMap() argument
1363 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
DRenderer11.cpp3106 ShaderData shaderData(function, length); in loadExecutable() local
3114 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable()
3134 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable()
3144 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable()
3151 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable()
3158 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()