/external/skia/tests/ |
D | SkSLES2ConformanceTest.cpp | 42 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local 43 if (!shaderData) { in test_expect_fail() 48 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail() 59 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local 60 if (!shaderData) { in test_expect_pass() 65 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
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D | SkSLErrorTest.cpp | 124 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local 125 if (!shaderData) { in test_expect_fail() 130 std::string shaderString{reinterpret_cast<const char*>(shaderData->bytes()), in test_expect_fail() 131 shaderData->size()}; in test_expect_fail()
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D | SkSLTest.cpp | 201 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in load_source() local 202 if (!shaderData) { in load_source() 206 return SkString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in load_source()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 152 …SeparableProgramTFTestCase(deqp::Context& context, const char* name, PerStageData shaderData, GLin… 169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase() argument 170 : deqp::TestCase(context, name, ""), m_shaderData(shaderData), m_expectedValue(expectedValue) in SeparableProgramTFTestCase()
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/external/skia/src/gpu/graphite/ |
D | KeyHelpers.cpp | 726 const ShaderData& shaderData) { in BeginBlock() argument 728 int codeSnippetID = dict->findOrCreateRuntimeEffectSnippet(shaderData.fEffect.get()); in BeginBlock() 730 keyContext.rtEffectDict()->set(codeSnippetID, shaderData.fEffect); in BeginBlock() 739 gather_runtime_effect_uniforms(shaderData.fEffect->uniforms(), in BeginBlock() 741 shaderData.fUniforms.get(), in BeginBlock()
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/external/deqp/external/vulkancts/vkscpc/ |
D | vkscpc.cpp | 215 std::vector<deUint8> shaderData (fileSize); in importFilesForExternalCompiler() local 217 iFile.read(reinterpret_cast<char*>(shaderData.data()), fileSize); in importFilesForExternalCompiler() 227 reinterpret_cast<deUint32*>(shaderData.data()) // const deUint32* pCode; in importFilesForExternalCompiler()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingPipelineLibraryTests.cpp | 447 …ipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData) in compileShaders() argument 452 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders() 456 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders() 466 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member 472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.h | 231 const ShaderData &shaderData, 252 const ShaderData &shaderData,
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D | Blit11.cpp | 1337 const ShaderData &shaderData, in addBlitShaderToMap() argument 1343 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap() 1357 const ShaderData &shaderData, in addSwizzleShaderToMap() argument 1363 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
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D | Renderer11.cpp | 3106 ShaderData shaderData(function, length); in loadExecutable() local 3114 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable() 3134 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable() 3144 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable() 3151 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable() 3158 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
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