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Searched refs:shaderRecordSize (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingShaderBindingTableTests.cpp1322 const auto shaderRecordSize = m_params.alignment; in iterate() local
1323 const auto hitSBTStride = shaderGroupHandleSize + shaderRecordSize; in iterate()
1414 … 0u, 0u, MemoryRequirement::Any, 0u, 0u, shaderRecordSize, srbDataPtrs.data(), false/*autoalign*/); in iterate()
/external/deqp/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp3591 const deUint32 shaderRecordSize, in createShaderBindingTable() argument
3599 …deAlign32(shaderGroupHandleSize + shaderRecordSize, shaderGroupHandleSize)) : (shaderGroupHandleSi… in createShaderBindingTable()
3639 shaderRecordSize); in createShaderBindingTable()
DvkRayTracingUtil.hpp942 const deUint32 shaderRecordSize = 0u,