Searched refs:shaderRecordSize (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingShaderBindingTableTests.cpp | 1322 const auto shaderRecordSize = m_params.alignment; in iterate() local 1323 const auto hitSBTStride = shaderGroupHandleSize + shaderRecordSize; in iterate() 1414 … 0u, 0u, MemoryRequirement::Any, 0u, 0u, shaderRecordSize, srbDataPtrs.data(), false/*autoalign*/); in iterate()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkRayTracingUtil.cpp | 3591 const deUint32 shaderRecordSize, in createShaderBindingTable() argument 3599 …deAlign32(shaderGroupHandleSize + shaderRecordSize, shaderGroupHandleSize)) : (shaderGroupHandleSi… in createShaderBindingTable() 3639 shaderRecordSize); in createShaderBindingTable()
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D | vkRayTracingUtil.hpp | 942 const deUint32 shaderRecordSize = 0u,
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