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Searched refs:shaderStorageBlockIndex (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Duniforms.c1159 GLuint shaderStorageBlockIndex, in shader_storage_block_binding() argument
1162 if (shProg->data->ShaderStorageBlocks[shaderStorageBlockIndex].Binding != in shader_storage_block_binding()
1168 shProg->data->ShaderStorageBlocks[shaderStorageBlockIndex].Binding = in shader_storage_block_binding()
1175 GLuint shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding_no_error() argument
1181 shader_storage_block_binding(ctx, shProg, shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding_no_error()
1187 GLuint shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding() argument
1203 if (shaderStorageBlockIndex >= shProg->data->NumShaderStorageBlocks) { in _mesa_ShaderStorageBlockBinding()
1206 shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding()
1219 shader_storage_block_binding(ctx, shProg, shaderStorageBlockIndex, in _mesa_ShaderStorageBlockBinding()
Duniforms.h249 GLuint shaderStorageBlockIndex,
254 GLuint shaderStorageBlockIndex,
/external/angle/src/libANGLE/
DProgramExecutable.cpp387 for (size_t shaderStorageBlockIndex = 0; shaderStorageBlockIndex < shaderStorageBlockCount; in load() local
388 ++shaderStorageBlockIndex) in load()
390 InterfaceBlock &shaderStorageBlock = mShaderStorageBlocks[shaderStorageBlockIndex]; in load()
DProgram.h636 GLuint getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const;
DProgram.cpp2683 GLuint Program::getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const in getShaderStorageBlockBinding()
2686 return mState.getShaderStorageBlockBinding(shaderStorageBlockIndex); in getShaderStorageBlockBinding()