Home
last modified time | relevance | path

Searched refs:shaderStrings (Results 1 – 25 of 28) sorted by relevance

12

/external/angle/src/tests/compiler_tests/
DShCompile_test.cpp40 void testCompile(const char **shaderStrings, int stringCount, bool expectation) in testCompile() argument
46 bool success = sh::Compile(mCompiler, shaderStrings, stringCount, options); in testCompile()
102 const char *shaderStrings[] = {kComputeShaderString}; in TEST_F() local
104 testCompile(shaderStrings, 1, true); in TEST_F()
117 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str()}; in TEST_F() local
119 testCompile(shaderStrings, 2, true); in TEST_F()
137 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str(), in TEST_F() local
140 testCompile(shaderStrings, 3, true); in TEST_F()
DAPPLE_clip_distance_test.cpp89 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
95 bool success = sh::Compile(mCompiler, shaderStrings, 3, compileOptions); in TestShaderCompile()
160 const char *shaderStrings[] = {kNoClipCull}; in TEST_P() local
165 bool success = sh::Compile(mCompiler, shaderStrings, 1, compileOptions); in TEST_P()
DOES_sample_variables_test.cpp77 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
83 bool success = sh::Compile(mCompiler, shaderStrings, 3, compileOptions); in TestShaderCompile()
DFragDepth_test.cpp53 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
54 bool success = sh::Compile(mCompiler, shaderStrings, 3, {}); in TestShaderCompile()
DWorkGroupSize_test.cpp41 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
42 bool status = mTranslator->compile(shaderStrings, 1, compileOptions); in compile()
DPrecise_test.cpp81 const char *shaderStrings[] = {shaderSource}; in TestShaderCompile() local
86 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 1, options); in TestShaderCompile()
DEXT_shader_framebuffer_fetch_test.cpp175 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
179 sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 3, compileOptions); in TestShaderCompile()
DEXT_clip_cull_distance_test.cpp288 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
290 bool success = sh::Compile(mCompiler, shaderStrings, 3, compileOptions); in TestShaderCompile()
DKHR_blend_equation_advanced_test.cpp165 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local
175 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 3, compileFlags); in TestShaderCompile()
DTypeTracking_test.cpp41 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
42 bool compilationSuccess = mTranslator->compile(shaderStrings, 1, compileOptions); in compile()
DCollectVariables_test.cpp59 const char *shaderStrings[] = {shaderString.c_str()}; in validateDepthRangeShader() local
61 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, compileOptions)); in validateDepthRangeShader()
110 const char *shaderStrings[] = {shaderString.c_str()}; in validateOutputVariableForShader() local
112 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, compileOptions)) in validateOutputVariableForShader()
127 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
128 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, *compileOptions)); in compile()
/external/angle/src/compiler/translator/
DCompiler.cpp116 void DumpFuzzerCase(char const *const *shaderStrings, in DumpFuzzerCase() argument
136 contentsLength += strlen(shaderStrings[i]); in DumpFuzzerCase()
143 auto length = strlen(shaderStrings[i]); in DumpFuzzerCase()
144 memcpy(data, shaderStrings[i], length); in DumpFuzzerCase()
421 TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[], in compileTreeForTesting() argument
425 return compileTreeImpl(shaderStrings, numStrings, compileOptions); in compileTreeForTesting()
428 TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[], in compileTreeImpl() argument
470 mSourcePath = shaderStrings[0]; in compileTreeImpl()
486 if (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, in compileTreeImpl()
636 const char *const shaderStrings[], in getShaderBinary() argument
[all …]
DCompiler.h102 TIntermBlock *compileTreeForTesting(const char *const shaderStrings[],
106 bool compile(const char *const shaderStrings[],
200 const char *const shaderStrings[],
301 TIntermBlock *compileTreeImpl(const char *const shaderStrings[],
DShaderLang.cpp400 const char *const shaderStrings[], in Compile() argument
407 return compiler->compile(shaderStrings, numStrings, compileOptions); in Compile()
468 const char *const shaderStrings[], in GetShaderBinary() argument
476 return compiler->getShaderBinary(handle, shaderStrings, numStrings, compileOptions, binaryOut); in GetShaderBinary()
/external/angle/src/tests/perf_tests/
DCompilerPerf.cpp306 const char *shaderStrings[] = {mTestShader}; in step() local
315 if (!mTranslator->compile(shaderStrings, 1, compileOptions)) in step()
324 mTranslator->compile(shaderStrings, 1, compileOptions); in step()
/external/angle/src/tests/test_utils/
DShaderExtensionTest.h66 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local
69 bool success = sh::Compile(mCompiler, shaderStrings, 3, compileOptions); in TestShaderCompile()
DShaderCompileTreeTest.cpp136 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local
137 mASTRoot = mTranslator->compileTreeForTesting(shaderStrings, 1, mCompileOptions); in compile()
Dcompiler_test.cpp79 const char *shaderStrings[] = {shaderString.c_str()}; in compileTestShader() local
83 bool compilationSuccess = translator->compile(shaderStrings, 1, options); in compileTestShader()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp230 const char *shaderStrings[] = {reinterpret_cast<const char *>(data)}; in LLVMFuzzerTestOneInput() local
231 translator->compile(shaderStrings, 1, options); in LLVMFuzzerTestOneInput()
/external/angle/third_party/vulkan-deps/glslang/src/gtests/
DTestFixture.h190 const char* shaderStrings = code.data();
197 &shaderStrings, &shaderLengths, &shaderNames, 1);
199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
635 const char* shaderStrings = source.data(); in preprocess() local
639 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
/external/deqp-deps/glslang/gtests/
DTestFixture.h190 const char* shaderStrings = code.data();
197 &shaderStrings, &shaderLengths, &shaderNames, 1);
199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
635 const char* shaderStrings = source.data(); in preprocess() local
639 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp796 const char* const shaderStrings[], in ProcessDeferred() argument
840 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred()
842 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred()
1259 const char* const shaderStrings[], in PreprocessDeferred() argument
1278 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1299 const char* const shaderStrings[], in CompileDeferred() argument
1318 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1466 const char* const shaderStrings[], in ShCompile() argument
1493 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
DShaderLang.cpp796 const char* const shaderStrings[], in ProcessDeferred() argument
840 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred()
842 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred()
1259 const char* const shaderStrings[], in PreprocessDeferred() argument
1278 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1299 const char* const shaderStrings[], in CompileDeferred() argument
1318 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1466 const char* const shaderStrings[], in ShCompile() argument
1493 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp763 const char *shaderStrings[1]; in GLSLtoSPV() local
781 shaderStrings[0] = pshader; in GLSLtoSPV()
782 shader->setStrings(shaderStrings, 1); in GLSLtoSPV()
/external/angle/include/GLSLANG/
DShaderLang.h762 const char *const shaderStrings[],
796 const char *const shaderStrings[],

12