Searched refs:shader_compiler_queue (Results  1 – 4 of 4) sorted by relevance
| /external/mesa3d/src/gallium/drivers/radeonsi/ | 
| D | si_pipe.c | 395    util_queue_finish(&screen->shader_compiler_queue);  in si_set_debug_callback() 822    util_queue_destroy(&sscreen->shader_compiler_queue);  in si_destroy_screen() 956    util_queue_adjust_num_threads(&sscreen->shader_compiler_queue, max_threads);  in si_set_max_shader_compiler_threads() 1097           &sscreen->shader_compiler_queue, "sh", 64, num_comp_hi_threads,  in radeonsi_screen_create_impl()
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| D | si_compute.c | 924       util_queue_drop_job(&sel->screen->shader_compiler_queue, &sel->ready);  in si_destroy_compute()
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| D | si_pipe.h | 628    struct util_queue shader_compiler_queue;  member
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| D | si_state_shaders.c | 2580    util_queue_add_job(&sctx->screen->shader_compiler_queue, job, ready_fence, execute, NULL, 0);  in si_schedule_initial_compile() 3230    util_queue_drop_job(&sctx->screen->shader_compiler_queue, &sel->ready);  in si_destroy_shader_selector()
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