Searched refs:shader_compiler_queue (Results 1 – 4 of 4) sorted by relevance
| /external/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_pipe.c | 395 util_queue_finish(&screen->shader_compiler_queue); in si_set_debug_callback() 822 util_queue_destroy(&sscreen->shader_compiler_queue); in si_destroy_screen() 956 util_queue_adjust_num_threads(&sscreen->shader_compiler_queue, max_threads); in si_set_max_shader_compiler_threads() 1097 &sscreen->shader_compiler_queue, "sh", 64, num_comp_hi_threads, in radeonsi_screen_create_impl()
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| D | si_compute.c | 924 util_queue_drop_job(&sel->screen->shader_compiler_queue, &sel->ready); in si_destroy_compute()
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| D | si_pipe.h | 628 struct util_queue shader_compiler_queue; member
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| D | si_state_shaders.c | 2580 util_queue_add_job(&sctx->screen->shader_compiler_queue, job, ready_fence, execute, NULL, 0); in si_schedule_initial_compile() 3230 util_queue_drop_job(&sctx->screen->shader_compiler_queue, &sel->ready); in si_destroy_shader_selector()
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