Searched refs:shader_include (Results 1 – 1 of 1) sorted by relevance
3439 struct sh_incl_path_ht_entry *shader_include = in _mesa_lookup_shader_include() local3442 return shader_include ? shader_include->shader_source : NULL; in _mesa_lookup_shader_include()3541 struct sh_incl_path_ht_entry *shader_include = in _mesa_DeleteNamedStringARB() local3544 if (!shader_include) { in _mesa_DeleteNamedStringARB()3553 free(shader_include->shader_source); in _mesa_DeleteNamedStringARB()3554 shader_include->shader_source = NULL; in _mesa_DeleteNamedStringARB()