Searched refs:shadersDescPtr (Results 1 – 1 of 1) sorted by relevance
2108 const vk::GraphicsPipelineDesc *shadersDescPtr = nullptr; in createGraphicsPipeline() local2111 glExecutable, &shadersDescPtr, &mCurrentGraphicsPipelineShaders)); in createGraphicsPipeline()2112 if (shadersDescPtr == nullptr) in createGraphicsPipeline()2117 &shadersDescPtr, &mCurrentGraphicsPipelineShaders)); in createGraphicsPipeline()2123 shadersDescPtr, mCurrentGraphicsPipelineShaders); in createGraphicsPipeline()