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Searched refs:should_use_variable_length_loop (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ganesh/effects/
DGrGaussianConvolutionFragmentProcessor.cpp37 static bool should_use_variable_length_loop(const GrShaderCaps& caps) { in should_use_variable_length_loop() function
55 bool variableLengthLoop = should_use_variable_length_loop(*args.fShaderCaps); in emitCode()
211 if (!should_use_variable_length_loop(shaderCaps)) { in onAddToKey()