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Searched refs:signalDirtyStorage (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp1227 void Texture::signalDirtyStorage(InitState initState) in signalDirtyStorage() function in gl::Texture
1280 signalDirtyStorage(initState); in setImage()
1336 signalDirtyStorage(initState); in setCompressedImage()
1436 signalDirtyStorage(initState); in copyImage()
1498 signalDirtyStorage(InitState::Initialized); in copyRenderbufferSubData()
1521 signalDirtyStorage(InitState::Initialized); in copyTextureSubData()
1562 signalDirtyStorage(InitState::Initialized); in copyTexture()
1645 signalDirtyStorage(initState); in setStorage()
1675 signalDirtyStorage(initState); in setImageExternal()
1708 signalDirtyStorage(initState); in setStorageMultisample()
[all …]
DResourceManager.cpp247 texture.second->signalDirtyStorage(InitState::MayNeedInit); in signalAllTexturesDirty()
DTexture.h547 void signalDirtyStorage(InitState initState);
DContext.cpp3649 zeroTexture->signalDirtyStorage(InitState::Initialized); in reinitializeAfterExtensionsChanged()