Searched refs:signalDirtyStorage (Results 1 – 4 of 4) sorted by relevance
1227 void Texture::signalDirtyStorage(InitState initState) in signalDirtyStorage() function in gl::Texture1280 signalDirtyStorage(initState); in setImage()1336 signalDirtyStorage(initState); in setCompressedImage()1436 signalDirtyStorage(initState); in copyImage()1498 signalDirtyStorage(InitState::Initialized); in copyRenderbufferSubData()1521 signalDirtyStorage(InitState::Initialized); in copyTextureSubData()1562 signalDirtyStorage(InitState::Initialized); in copyTexture()1645 signalDirtyStorage(initState); in setStorage()1675 signalDirtyStorage(initState); in setImageExternal()1708 signalDirtyStorage(initState); in setStorageMultisample()[all …]
247 texture.second->signalDirtyStorage(InitState::MayNeedInit); in signalAllTexturesDirty()
547 void signalDirtyStorage(InitState initState);
3649 zeroTexture->signalDirtyStorage(InitState::Initialized); in reinitializeAfterExtensionsChanged()