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Searched refs:skipDraw (Results 1 – 5 of 5) sorted by relevance

/external/skia/modules/sksg/src/
DSkSGDraw.cpp38 const auto skipDraw = paint.nothingToDraw() || in onRender() local
41 if (!skipDraw) { in onRender()
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.cpp46 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() function in rx::RendererD3D
DRendererD3D.h453 bool skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode);
/external/skia/src/gpu/ganesh/
DSurfaceDrawContext.cpp1912 bool skipDraw = false; in addDrawOp() local
1921 skipDraw = clip->apply(fContext, this, drawOp, aaType, in addDrawOp()
1925 skipDraw = !bounds.intersect(this->asSurfaceProxy()->getBoundsRect()); in addDrawOp()
1928 if (skipDraw) { in addDrawOp()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3144 if (!skipDraw(state, mode)) in genericDrawElements()
3175 if (!skipDraw(context->getState(), mode)) in genericDrawArrays()