Searched refs:skipDraw (Results 1 – 5 of 5) sorted by relevance
38 const auto skipDraw = paint.nothingToDraw() || in onRender() local41 if (!skipDraw) { in onRender()
46 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() function in rx::RendererD3D
453 bool skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode);
1912 bool skipDraw = false; in addDrawOp() local1921 skipDraw = clip->apply(fContext, this, drawOp, aaType, in addDrawOp()1925 skipDraw = !bounds.intersect(this->asSurfaceProxy()->getBoundsRect()); in addDrawOp()1928 if (skipDraw) { in addDrawOp()
3144 if (!skipDraw(state, mode)) in genericDrawElements()3175 if (!skipDraw(context->getState(), mode)) in genericDrawArrays()