Searched refs:slotThree (Results 1 – 2 of 2) sorted by relevance
168 slotThree = 0x8, slotFirstJump = 0x8, slotLastJump = 0x4, in check() local351 if (ISJ->Core.getUnits() == slotThree) in check()366 slot3ISJ->Core.setUnits(saveUnits & slotThree); in check()
296 slotThree = 0x8, // slotFirstJump = 0x8, in check() local496 if (ISJ->Core.getUnits() == slotThree) in check()558 slot3ISJ->Core.setUnits(saveUnits & slotThree); in check()