Searched refs:sourceStorage9 (Results 1 – 1 of 1) sorted by relevance
306 TextureStorage9_2D *sourceStorage9 = GetAs<TextureStorage9_2D>(sourceStorage); in copyTexture() local307 ASSERT(sourceStorage9); in copyTexture()314 ANGLE_TRY(sourceStorage9->getBaseTexture(context, &sourceTexture)); in copyTexture()317 ANGLE_TRY(sourceStorage9->getSurfaceLevel(context, gl::TextureTarget::_2D, sourceLevel, true, in copyTexture()