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Searched refs:spriteCount (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ganesh/ops/
DDrawAtlasOp.cpp33 const SkMatrix& viewMatrix, GrAAType, int spriteCount, const SkRSXform* xforms,
106 const SkMatrix& viewMatrix, GrAAType aaType, int spriteCount, in DrawAtlasOpImpl() argument
128 fQuadCount = spriteCount; in DrawAtlasOpImpl()
129 int allocSize = static_cast<int>(4 * vertexStride * spriteCount); in DrawAtlasOpImpl()
136 for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) { in DrawAtlasOpImpl()
316 int spriteCount, in Make() argument
322 spriteCount, xforms, in Make()
373 uint32_t spriteCount = random->nextRangeU(1, 100); in GR_DRAW_OP_TEST_DEFINE() local
375 SkTArray<SkRSXform> xforms(spriteCount); in GR_DRAW_OP_TEST_DEFINE()
376 SkTArray<SkRect> texRects(spriteCount); in GR_DRAW_OP_TEST_DEFINE()
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DDrawAtlasOp.h25 int spriteCount,
/external/skia/src/gpu/ganesh/
DSurfaceDrawContext.h408 int spriteCount,
DSurfaceDrawContext.cpp959 int spriteCount, in drawAtlas() argument
972 aaType, spriteCount, xform, texRect, colors); in drawAtlas()