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Searched refs:srvFormat (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table.h39 DXGI_FORMAT srvFormat,
59 DXGI_FORMAT srvFormat; member
77 srvFormat(DXGI_FORMAT_UNKNOWN), in Format()
91 DXGI_FORMAT srvFormat, in Format() argument
103 srvFormat(srvFormat), in Format()
DPixelTransfer11.cpp183 DXGI_FORMAT srvFormat = sourceFormatInfo.srvFormat; in copyBufferToTexture() local
184 ASSERT(srvFormat != DXGI_FORMAT_UNKNOWN); in copyBufferToTexture()
187 ANGLE_TRY(bufferStorage11->getSRV(context, srvFormat, &bufferSRV)); in copyBufferToTexture()
DBuffer11.cpp182 DXGI_FORMAT srvFormat,
772 DXGI_FORMAT srvFormat, in getSRV() argument
777 return nativeStorage->getSRVForFormat(context, srvFormat, srvOut); in getSRV()
1395 DXGI_FORMAT srvFormat, in getSRVForFormat() argument
1398 auto bufferSRVIt = mBufferResourceViews.find(srvFormat); in getSRVForFormat()
1406 const d3d11::DXGIFormatSize &dxgiFormatInfo = d3d11::GetDXGIFormatSizeInfo(srvFormat); in getSRVForFormat()
1412 bufferSRVDesc.Format = srvFormat; in getSRVForFormat()
1415 mBuffer.get(), &mBufferResourceViews[srvFormat])); in getSRVForFormat()
1417 *srvOut = &mBufferResourceViews[srvFormat]; in getSRVForFormat()
DSwapChain11.cpp331 offscreenSRVDesc.Format = backbufferFormatInfo.srvFormat; in resetOffscreenColorBuffer()
417 depthBufferFormatInfo.srvFormat != DXGI_FORMAT_UNKNOWN && in resetOffscreenDepthBuffer()
454 depthStencilSRVDesc.Format = depthBufferFormatInfo.srvFormat; in resetOffscreenDepthBuffer()
1012 offscreenSRVDesc.Format = backbufferFormatInfo.srvFormat; in getRenderTargetShaderResource()
DExternalImageSiblingImpl11.cpp188 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()
DBuffer11.h78 DXGI_FORMAT srvFormat,
DTextureStorage11.cpp110 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) in GetTextureBindFlags()
306 format = swizzleFormat.srvFormat; in getCachedOrCreateSRVForSampler()
317 format = mFormatInfo.srvFormat; in getCachedOrCreateSRVForSampler()
358 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel()
368 srvType == SRVType::Blit ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel()
434 d3d11::Format::Get(key.format, mRenderer->getRenderer11DeviceCaps()).srvFormat; in getCachedOrCreateSRVForImage()
2635 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
2637 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
3576 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
3578 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
[all …]
DRenderer11.cpp2619 viewDesc.Format = sourceRenderTarget->getFormatSet().srvFormat; in copyImageInternal()
2972 bindSRV = (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN); in createRenderTarget()
2997 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()
3006 if (formatInfo.blitSRVFormat != formatInfo.srvFormat) in createRenderTarget()
3588 planeDesc.Format = textureHelper.getFormatSet().srvFormat; in readFromAttachment()
3615 srvDesc.Format = textureHelper.getFormatSet().srvFormat; in readFromAttachment()
3767 viewDesc.Format = readFormatSet.srvFormat; in blitRenderbufferRect()
Drenderer11_utils.cpp107 support.query(formatInfo.srvFormat, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE); in GenerateTextureFormatCaps()
/external/angle/src/tests/gl_tests/
DD3D11FormatTablesTest.cpp96 SUCCEEDED(device->CheckFormatSupport(formatInfo.srvFormat, &filterSupport)); in TEST_P()