Searched refs:srvFormat (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table.h | 39 DXGI_FORMAT srvFormat, 59 DXGI_FORMAT srvFormat; member 77 srvFormat(DXGI_FORMAT_UNKNOWN), in Format() 91 DXGI_FORMAT srvFormat, in Format() argument 103 srvFormat(srvFormat), in Format()
|
D | PixelTransfer11.cpp | 183 DXGI_FORMAT srvFormat = sourceFormatInfo.srvFormat; in copyBufferToTexture() local 184 ASSERT(srvFormat != DXGI_FORMAT_UNKNOWN); in copyBufferToTexture() 187 ANGLE_TRY(bufferStorage11->getSRV(context, srvFormat, &bufferSRV)); in copyBufferToTexture()
|
D | Buffer11.cpp | 182 DXGI_FORMAT srvFormat, 772 DXGI_FORMAT srvFormat, in getSRV() argument 777 return nativeStorage->getSRVForFormat(context, srvFormat, srvOut); in getSRV() 1395 DXGI_FORMAT srvFormat, in getSRVForFormat() argument 1398 auto bufferSRVIt = mBufferResourceViews.find(srvFormat); in getSRVForFormat() 1406 const d3d11::DXGIFormatSize &dxgiFormatInfo = d3d11::GetDXGIFormatSizeInfo(srvFormat); in getSRVForFormat() 1412 bufferSRVDesc.Format = srvFormat; in getSRVForFormat() 1415 mBuffer.get(), &mBufferResourceViews[srvFormat])); in getSRVForFormat() 1417 *srvOut = &mBufferResourceViews[srvFormat]; in getSRVForFormat()
|
D | SwapChain11.cpp | 331 offscreenSRVDesc.Format = backbufferFormatInfo.srvFormat; in resetOffscreenColorBuffer() 417 depthBufferFormatInfo.srvFormat != DXGI_FORMAT_UNKNOWN && in resetOffscreenDepthBuffer() 454 depthStencilSRVDesc.Format = depthBufferFormatInfo.srvFormat; in resetOffscreenDepthBuffer() 1012 offscreenSRVDesc.Format = backbufferFormatInfo.srvFormat; in getRenderTargetShaderResource()
|
D | ExternalImageSiblingImpl11.cpp | 188 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()
|
D | Buffer11.h | 78 DXGI_FORMAT srvFormat,
|
D | TextureStorage11.cpp | 110 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) in GetTextureBindFlags() 306 format = swizzleFormat.srvFormat; in getCachedOrCreateSRVForSampler() 317 format = mFormatInfo.srvFormat; in getCachedOrCreateSRVForSampler() 358 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel() 368 srvType == SRVType::Blit ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel() 434 d3d11::Format::Get(key.format, mRenderer->getRenderer11DeviceCaps()).srvFormat; in getCachedOrCreateSRVForImage() 2635 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget() 2637 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget() 3576 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget() 3578 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget() [all …]
|
D | Renderer11.cpp | 2619 viewDesc.Format = sourceRenderTarget->getFormatSet().srvFormat; in copyImageInternal() 2972 bindSRV = (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN); in createRenderTarget() 2997 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget() 3006 if (formatInfo.blitSRVFormat != formatInfo.srvFormat) in createRenderTarget() 3588 planeDesc.Format = textureHelper.getFormatSet().srvFormat; in readFromAttachment() 3615 srvDesc.Format = textureHelper.getFormatSet().srvFormat; in readFromAttachment() 3767 viewDesc.Format = readFormatSet.srvFormat; in blitRenderbufferRect()
|
D | renderer11_utils.cpp | 107 support.query(formatInfo.srvFormat, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE); in GenerateTextureFormatCaps()
|
/external/angle/src/tests/gl_tests/ |
D | D3D11FormatTablesTest.cpp | 96 SUCCEEDED(device->CheckFormatSupport(formatInfo.srvFormat, &filterSupport)); in TEST_P()
|