Searched refs:stageref (Results 1 – 11 of 11) sorted by relevance
756 GLubyte stageref[7] = {0, 0, 0, 0, 0, 0, 0}; in r200UpdateAllTexEnv() local767 stageref[maxunitused + 1] = REF_COLOR | REF_ALPHA; in r200UpdateAllTexEnv()776 if (stageref[j + 1]) { in r200UpdateAllTexEnv()797 stageref[j] = REF_COLOR | REF_ALPHA; in r200UpdateAllTexEnv()810 if ((stageref[j + 1] & REF_COLOR) || isdot3rgba) { in r200UpdateAllTexEnv()817 stageref[j] |= (op >> 1) + 1; in r200UpdateAllTexEnv()837 if ((stageref[j + 1] & REF_ALPHA) && !isdot3rgba) { in r200UpdateAllTexEnv()843 stageref[j] |= REF_ALPHA; in r200UpdateAllTexEnv()878 if (ctx->Texture.Unit[i]._Current && stageref[i+1]) { in r200UpdateAllTexEnv()
293 blks[j].stageref |= sh_blks[stage_index]->stageref; in nir_interstage_cross_validate_uniform_blocks()476 block->stageref = 1U << stage; in fill_block()
563 prog->data->UniformBlocks[i].stageref)) in nir_build_program_resource_list()570 prog->data->ShaderStorageBlocks[i].stageref)) in nir_build_program_resource_list()
1693 blocks[i].stageref |= 1U << shader_type; in gl_nir_link_uniforms()1706 blocks[i].stageref |= 1U << shader_type; in gl_nir_link_uniforms()1769 blocks[i].stageref |= 1U << shader_type; in gl_nir_link_uniforms()
1341 blks[i]->stageref |= 1U << stage; in link_update_uniform_buffer_variables()1382 blks[i]->stageref |= 1U << stage; in link_update_uniform_buffer_variables()
1279 blks[j].stageref |= sh_blks[stage_index]->stageref; in interstage_cross_validate_uniform_blocks()4179 uint8_t stageref = shProg->data->UniformStorage[i].active_shader_mask; in build_program_resource_list() local4181 &shProg->data->UniformStorage[i], stageref)) in build_program_resource_list()
111 blob_write_uint32(metadata, b->stageref); in write_buffer_block()167 b->stageref = blob_read_uint32(metadata); in read_buffer_block()
133 - glsl: build stageref mask using IR, not symbol table
116 - linker: Accurately track gl_uniform_block::stageref
1180 return shProg->data->UniformBlocks[index].stageref & (1 << stage); in is_resource_referenced()1183 return shProg->data->ShaderStorageBlocks[index].stageref & (1 << stage); in is_resource_referenced()
2746 uint8_t stageref; member