Searched refs:strip_input_array_level (Results 1 – 1 of 1) sorted by relevance
1907 bool strip_input_array_level = in ValidateShaderStageInputOutputLimits() local1919 …numCompIn += GetComponentsConsumedByType(src, var.baseTypePtrID, strip_input_array_level && !isPat… in ValidateShaderStageInputOutputLimits()