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Searched refs:structStream (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp188 std::ostringstream structStream; in generateVertexShaderForInputLayout() local
191 structStream << "struct VS_INPUT\n" in generateVertexShaderForInputLayout()
214 structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" in generateVertexShaderForInputLayout()
231 structStream << " " in generateVertexShaderForInputLayout()
241 structStream << " uint"; in generateVertexShaderForInputLayout()
247 structStream << " "; in generateVertexShaderForInputLayout()
248 HLSLComponentTypeString(structStream, componentType, in generateVertexShaderForInputLayout()
253 structStream << " " << DecorateVariable(shaderAttribute.name) << " : "; in generateVertexShaderForInputLayout()
257 structStream << "SV_InstanceID"; in generateVertexShaderForInputLayout()
261 structStream << "SV_VertexID"; in generateVertexShaderForInputLayout()
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