Searched refs:structStream (Results 1 – 1 of 1) sorted by relevance
188 std::ostringstream structStream; in generateVertexShaderForInputLayout() local191 structStream << "struct VS_INPUT\n" in generateVertexShaderForInputLayout()214 structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" in generateVertexShaderForInputLayout()231 structStream << " " in generateVertexShaderForInputLayout()241 structStream << " uint"; in generateVertexShaderForInputLayout()247 structStream << " "; in generateVertexShaderForInputLayout()248 HLSLComponentTypeString(structStream, componentType, in generateVertexShaderForInputLayout()253 structStream << " " << DecorateVariable(shaderAttribute.name) << " : "; in generateVertexShaderForInputLayout()257 structStream << "SV_InstanceID"; in generateVertexShaderForInputLayout()261 structStream << "SV_VertexID"; in generateVertexShaderForInputLayout()[all …]