Searched refs:syncVertexBuffersAndInputLayout (Results 1 – 2 of 2) sorted by relevance
438 angle::Result syncVertexBuffersAndInputLayout(const gl::Context *context,
2378 ANGLE_TRY(syncVertexBuffersAndInputLayout(context, mode, firstVertex, in updateState()3065 angle::Result StateManager11::syncVertexBuffersAndInputLayout( in syncVertexBuffersAndInputLayout() function in rx::StateManager11