Searched refs:tessellationState (Results 1 – 4 of 4) sorted by relevance
254 VkPipelineTessellationStateCreateInfo tessellationState; member311 , tessellationState520 m_internalData->tessellationState.patchControlPoints = patchControlPoints; in setDefaultPatchControlPoints()539 m_internalData->tessellationState.pNext = m_internalData->pTessellationDomainOrigin.get(); in setDefaultTessellationDomainOrigin()848 …const auto pTessellationState = (hasTesc || hasTese) ? &m_internalData->tessellationState : DE_NUL… in setupPreRasterizationShaderState3()
3126 createInfo.pTessellationState = &shadersState.tessellationState; in initializePipeline()3610 stateOut->tessellationState.sType = in initializePipelineShadersState()3612 stateOut->tessellationState.flags = 0; in initializePipelineShadersState()3613 stateOut->tessellationState.pNext = &stateOut->domainOriginState; in initializePipelineShadersState()3614 stateOut->tessellationState.patchControlPoints = in initializePipelineShadersState()
648 VkPipelineTessellationStateCreateInfo tessellationState = {}; member
4099 const VkPipelineTessellationStateCreateInfo tessellationState = in runAndVerifyDefaultPipeline() local4121 …elineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; in runAndVerifyDefaultPipeline()