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Searched refs:texLocation (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/
DBindUniformLocationTest.cpp402 const GLuint texLocation = 54; in TEST_P() local
405 glBindUniformLocationCHROMIUM(program, texLocation, "tex"); in TEST_P()
410 glUniform1i(texLocation, 0); in TEST_P()
473 const GLuint texLocation = 2; in TEST_P() local
475 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P()
481 EXPECT_EQ(static_cast<GLint>(texLocation), glGetUniformLocation(mProgram, "tex")); in TEST_P()
483 glUniform1i(texLocation, 0); in TEST_P()
504 const GLuint texLocation = 3; in TEST_P() local
506 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P()
516 glUniform1i(texLocation, 2); in TEST_P()
DTextureMultisampleTest.cpp495 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local
496 ASSERT_GE(texLocation, 0); in TEST_P()
972 GLint texLocation = glGetUniformLocation(texSizeProgram, "tex"); in TEST_P() local
973 ASSERT_GE(texLocation, 0); in TEST_P()
1001 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local
1002 ASSERT_GE(texLocation, 0); in TEST_P()
1060 GLint texLocation = glGetUniformLocation(texelFetchProgram, "tex"); in TEST_P() local
1061 ASSERT_GE(texLocation, 0); in TEST_P()
DUniformTest.cpp1449 GLint texLocation = glGetUniformLocation(mProgram, "tex[0]"); in TEST_P() local
1450 ASSERT_NE(-1, texLocation); in TEST_P()
1452 glUniform1i(texLocation, 0); in TEST_P()
DTextureTest.cpp1948 GLint texLocation = glGetUniformLocation(program, "tex"); in TestSampleWithDepthStencilMode() local
1949 ASSERT_NE(-1, texLocation); in TestSampleWithDepthStencilMode()
1953 glUniform1i(texLocation, 0); in TestSampleWithDepthStencilMode()
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp692 GLuint texLocation = gl.getUniformLocation(program.getProgram(), "tex"); in drawTexture() local
700 gl.uniform1i(texLocation, 0); in drawTexture()