/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 258 int texWidth = refTexture.getWidth(); in iterate() local 260 int defViewportWidth = texWidth*4; in iterate() 363 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 364 const int worstScoreDiff = texWidth*texHeight; in iterate() 531 int texWidth = m_texture->getRefTexture().getSize(); in iterate() local 534 int defViewportWidth = texWidth*2; in iterate() 630 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 631 const int worstScoreDiff = texWidth*texHeight; in iterate()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 249 int texWidth = refTexture.getWidth(); in iterate() local 251 int defViewportWidth = texWidth*4; in iterate() 355 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 356 const int worstScoreDiff = texWidth*texHeight; in iterate() 518 int texWidth = m_texture->getRefTexture().getSize(); in iterate() local 521 int defViewportWidth = texWidth*2; in iterate() 618 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 619 const int worstScoreDiff = texWidth*texHeight; in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 581 const int texWidth = 1 << deLog2Ceil32(MAX_2D_RENDER_WIDTH / 2); in init() local 587 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init() 590 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 887 const int texWidth = 1 << deLog2Ceil32(MAX_CUBE_RENDER_WIDTH / 3 / 2); in init() local 890 DE_ASSERT(texWidth == texHeight); in init() 896 …xtures[i] = new glu::TextureCube(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth); in init() 899 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init() 900 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init() 1227 const int texWidth = WIDTH_2D_ARRAY; in init() local [all …]
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D | es3fTextureUnitTests.cpp | 823 …const int texWidth = is2dTex ? TEXTURE_WIDTH_2D : isCubeTex ? TEXTURE_WIDTH_CUBE : is2dArrayT… in init() local 829 …bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo3… in init() 830 …int numLevels = mipmaps ? deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth))+1 :… in init() 861 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); in init() 866 DE_ASSERT(texWidth == texHeight); in init() 867 m_texturesCube.push_back(new tcu::TextureCube(texFormat, texWidth)); in init() 872 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); in init() 877 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); in init()
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D | es3fTextureMipmapTests.cpp | 300 const int texWidth = refTexture.getWidth(); in iterate() local 302 const int defViewportWidth = texWidth*4; in iterate() 624 const int texWidth = m_texture->getRefTexture().getSize(); in iterate() local 626 const int defViewportWidth = texWidth*2; in iterate() 1249 const int texWidth = refTexture.getWidth(); in iterate() local 1254 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate() 1499 const int texWidth = refTexture.getWidth(); in iterate() local 1503 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate() 1810 const int texWidth = m_texture->getRefTexture().getSize(); in iterate() local 1813 const int defViewportWidth = texWidth*2; in iterate() [all …]
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D | es3fTextureSpecificationTests.cpp | 2924 const deUint32 texWidth = 4; in createTexture() local 2938 glw::GLuint tex_data[texHeight][texWidth]; in createTexture() 2939 glw::GLuint pixel_data[texHeight][texWidth]; in createTexture() 2940 glw::GLuint color_data[texHeight][texWidth]; in createTexture() 2945 for (deUint32 column = 0; column < texWidth; column++) in createTexture() 2963 …glTexImage2D(GL_TEXTURE_2D, 0, transferFmt.format, texWidth, texHeight, 0, transferFmt.format, tra… in createTexture() 2986 glReadPixels(0, 0, texWidth, texHeight, transferFmt.format, transferFmt.dataType, &color_data); in createTexture()
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 481 const int texWidth = 1 << deLog2Ceil32(MAX_2D_RENDER_WIDTH / 2); in init() local 487 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init() 490 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 491 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 789 const int texWidth = 1 << deLog2Ceil32(MAX_CUBE_RENDER_WIDTH / 3 / 2); in init() local 792 DE_ASSERT(texWidth == texHeight); in init() 798 …xtures[i] = new glu::TextureCube(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth); in init() 801 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init() 802 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
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D | es2fTextureUnitTests.cpp | 645 const int texWidth = is2d ? TEXTURE_WIDTH_2D : TEXTURE_WIDTH_CUBE; in init() local 647 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 648 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 677 …cu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight, isES2… in init() 682 DE_ASSERT(texWidth == texHeight); in init() 683 …ush_back(new tcu::TextureCube(glu::mapGLTransferFormat(params.format, params.dataType), texWidth)); in init()
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D | es2fTextureMipmapTests.cpp | 256 const int texWidth = refTexture.getWidth(); in iterate() local 258 const int defViewportWidth = texWidth*4; in iterate() 585 const int texWidth = m_texture->getRefTexture().getSize(); in iterate() local 587 const int defViewportWidth = texWidth*2; in iterate()
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D | es2fFboRenderTest.cpp | 1135 int texWidth = 64; in render() local 1141 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render() 1142 createMetaballsTex2D(ctx, metaballsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
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/external/skia/tools/viewer/ |
D | SlidesSlide.cpp | 285 static void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument 286 const SkScalar tx = SkIntToScalar(texWidth); in make_fan() 316 static void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument 317 const SkScalar tx = SkIntToScalar(texWidth); in make_strip()
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/external/mesa3d/src/mesa/main/ |
D | dlist.h | 64 unsigned texWidth, texHeight; member
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D | dlist.c | 917 atlas->texWidth = 1024; in build_bitmap_atlas() 960 if (xpos + bitmap_width > atlas->texWidth) { in build_bitmap_atlas() 1014 atlas->texWidth, atlas->texHeight, 1, 0, in build_bitmap_atlas() 1018 atlas->texWidth, atlas->texHeight, 1, 0, in build_bitmap_atlas() 1028 0, 0, atlas->texWidth, atlas->texHeight, in build_bitmap_atlas()
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/external/mesa3d/src/mesa/swrast/ |
D | s_aalinetemp.h | 81 line->texWidth[attr], line->texHeight[attr]); in NAME() 185 line.texWidth[attr] = (GLfloat) texImage->Width; in NAME()
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D | s_aaline.c | 69 GLfloat texWidth[VARYING_SLOT_MAX]; member
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4827 const float texWidth = (float)m_view.getWidth(); in sample4() local 4840 const float p = mu * texWidth; in sample4() 4946 const float texWidth = (float)m_view.getWidth(); in sample4() local 4961 const float p = de::max(mu * texWidth, mv * texHeight); in sample4() 5179 const float texWidth = (float)m_view.getWidth(); in sample4() local 5194 const float p = de::max(mu * texWidth, mv * texHeight); in sample4() 5388 const float texWidth = (float)m_view.getWidth(); in sample4() local 5405 const float p = de::max(de::max(mu * texWidth, mv * texHeight), mw * texDepth); in sample4()
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/external/angle/src/tests/gl_tests/ |
D | TextureTest.cpp | 3920 GLint texWidth = 0, texHeight = 0; in testTextureSize() local 3925 texWidth = size; in testTextureSize() 3929 texWidth = 1; in testTextureSize() 3934 texWidth = size; in testTextureSize() 3939 if (texWidth == texHeight && size > max2DSquareSize) in testTextureSize() 3952 FillLevel(0, texWidth, texHeight, kNewMipColors[colorCount], cubeMap, false); in testTextureSize() 3977 FillLevel(0, texWidth, texHeight, kNewMipColors[colorCount], cubeMap, false); in testTextureSize() 3988 FillLevel(0, texWidth, texHeight, kNewMipColors[colorCount], cubeMap, true); in testTextureSize() 10460 const GLsizei texWidth = getWindowWidth(); in TEST_P() local 10462 const std::vector<GLColor> whiteData(texWidth * texHeight, GLColor::white); in TEST_P() [all …]
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D | VulkanPerformanceCounterTest.cpp | 6807 for (GLint texWidth = 1; texWidth <= 10; texWidth++) in TEST_P() local 6813 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth, texHeight, 0, GL_RGBA, in TEST_P()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureBorderClampTests.cpp | 530 int texWidth, 622 int texWidth, in TextureBorderClampTest() argument 632 , m_texWidth (texWidth) in TextureBorderClampTest()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texture.c | 3180 GLint texWidth = texImage->Width; in find_mipmap_level() local 3186 st_gl_texture_dims_to_pipe_dims(target, texWidth, texHeight, texDepth, in find_mipmap_level()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSamplerTests.cpp | 1267 float texWidth; member
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