/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 192 ASSIGN("glTextureBufferRange", textureBufferRange); in initProcsDesktopGL() 965 ASSIGN("glTextureBufferRangeEXT", textureBufferRange); in initProcsDesktopGL() 1915 ASSIGN("glTextureBufferRange", textureBufferRange); in initProcsDesktopGL() 3020 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL() 3792 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL() 4741 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 702 PFNGLTEXTUREBUFFERRANGEPROC textureBufferRange = nullptr; variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 808 gl.textureBufferRange(m_to, InternalFormat<T, S, N>(), m_bo, b_offset, TestReferenceDataSize()); in CreateBufferTexture() 8767 gl.textureBufferRange(not_a_texture, GL_RGBA8, buffer, 0, data_size); in iterate() 8776 gl.textureBufferRange(texture_1D, GL_RGBA8, buffer, 0, data_size); in iterate() 8785 gl.textureBufferRange(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer, 0, data_size); in iterate() 8800 gl.textureBufferRange(texture_buffer, GL_RGBA8, not_a_buffer, 0, data_size); in iterate() 8810 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, -1, data_size); in iterate() 8814 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, 0); in iterate() 8818 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, -1); in iterate() 8822 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, data_size * 16); in iterate() 8838 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 1, data_size - 1); in iterate()
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 705 glTextureBufferRangeFunc textureBufferRange; variable
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D | glwInitGL46.inl | 492 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
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D | glwInitGL45.inl | 488 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
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D | glwInitExtGL.inl | 689 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
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D | glwImpl.inl | 5604 gl->textureBufferRange(texture, internalformat, buffer, offset, size);
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 293 void textureBufferRange(TextureID texturePacked, GLenum internalformat, BufferID bufferPacked, \
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D | Context_gl.cpp | 3138 void Context::textureBufferRange(TextureID texture, in textureBufferRange() function in gl::Context
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 705 gl->textureBufferRange = glTextureBufferRange;
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/external/angle/src/libGLESv2/ |
D | entry_points_gl_4_autogen.cpp | 6290 context->textureBufferRange(texturePacked, internalformat, bufferPacked, offset, size); in GL_TextureBufferRange()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5139 m_gl.textureBufferRange(texture, internalformat, buffer, offset, size);
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