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Searched refs:textureBufferRange (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp192 ASSIGN("glTextureBufferRange", textureBufferRange); in initProcsDesktopGL()
965 ASSIGN("glTextureBufferRangeEXT", textureBufferRange); in initProcsDesktopGL()
1915 ASSIGN("glTextureBufferRange", textureBufferRange); in initProcsDesktopGL()
3020 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL()
3792 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL()
4741 textureBufferRange = &glTextureBufferRangeNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h702 PFNGLTEXTUREBUFFERRANGEPROC textureBufferRange = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp808 gl.textureBufferRange(m_to, InternalFormat<T, S, N>(), m_bo, b_offset, TestReferenceDataSize()); in CreateBufferTexture()
8767 gl.textureBufferRange(not_a_texture, GL_RGBA8, buffer, 0, data_size); in iterate()
8776 gl.textureBufferRange(texture_1D, GL_RGBA8, buffer, 0, data_size); in iterate()
8785 gl.textureBufferRange(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer, 0, data_size); in iterate()
8800 gl.textureBufferRange(texture_buffer, GL_RGBA8, not_a_buffer, 0, data_size); in iterate()
8810 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, -1, data_size); in iterate()
8814 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, 0); in iterate()
8818 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, -1); in iterate()
8822 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, data_size * 16); in iterate()
8838 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 1, data_size - 1); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl705 glTextureBufferRangeFunc textureBufferRange; variable
DglwInitGL46.inl492 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
DglwInitGL45.inl488 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
DglwInitExtGL.inl689 gl->textureBufferRange = (glTextureBufferRangeFunc) loader->get("glTextureBufferRange");
DglwImpl.inl5604 gl->textureBufferRange(texture, internalformat, buffer, offset, size);
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h293 void textureBufferRange(TextureID texturePacked, GLenum internalformat, BufferID bufferPacked, \
DContext_gl.cpp3138 void Context::textureBufferRange(TextureID texture, in textureBufferRange() function in gl::Context
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl705 gl->textureBufferRange = glTextureBufferRange;
/external/angle/src/libGLESv2/
Dentry_points_gl_4_autogen.cpp6290 context->textureBufferRange(texturePacked, internalformat, bufferPacked, offset, size); in GL_TextureBufferRange()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5139 m_gl.textureBufferRange(texture, internalformat, buffer, offset, size);