Searched refs:textureLevelIndexGL (Results 1 – 2 of 2) sorted by relevance
57 gl::LevelIndex textureLevelIndexGL) in IsTextureLevelInAllocatedImage() argument60 if (textureLevelIndexGL < imageFirstAllocateLevel) in IsTextureLevelInAllocatedImage()65 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelInAllocatedImage()79 gl::LevelIndex textureLevelIndexGL, in IsTextureLevelDefinitionCompatibleWithImage() argument84 ASSERT(IsTextureLevelInAllocatedImage(image, textureLevelIndexGL)); in IsTextureLevelDefinitionCompatibleWithImage()86 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelDefinitionCompatibleWithImage()555 bool TextureVk::shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL, in shouldUpdateBeStaged() argument567 ASSERT(IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL)); in shouldUpdateBeStaged()569 ASSERT(!mRedefinedLevels.test(textureLevelIndexGL.get())); in shouldUpdateBeStaged()581 if (!IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL)) in shouldUpdateBeStaged()[all …]
538 bool shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL,