Home
last modified time | relevance | path

Searched refs:textureObject (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAnimationFrame.java33 public AnimationFrame(Texture textureObject, float animationHoldTime) { in AnimationFrame() argument
35 texture = textureObject; in AnimationFrame()
39 public AnimationFrame(Texture textureObject, float animationHoldTime, in AnimationFrame() argument
43 texture = textureObject; in AnimationFrame()
/external/angle/src/libANGLE/
DvalidationES2.h156 Texture *textureObject = context->getTexture(texture); in ValidateBindTexture() local
157 if (textureObject && textureObject->getType() != target) in ValidateBindTexture()
161 static_cast<uint8_t>(textureObject->getType()), in ValidateBindTexture()
162 textureObject->getLabel().c_str()); in ValidateBindTexture()
DvalidationEGL.cpp5061 gl::Texture *textureObject = context->getTextureByType(type); in ValidateBindTexImage() local
5062 ASSERT(textureObject != nullptr); in ValidateBindTexImage()
5064 if (textureObject->getImmutableFormat()) in ValidateBindTexImage()
DvalidationES.cpp3235 Texture *textureObject = context->getTexture(texture); in ValidateCopyImageSubDataTarget() local
3236 if (textureObject && textureObject->getType() != PackParam<TextureType>(target)) in ValidateCopyImageSubDataTarget()
DContext.cpp5168 Texture *textureObject = getTexture(texture); in framebufferTextureLayer() local
5169 ImageIndex index = ImageIndex::MakeFromType(textureObject->getType(), level, layer); in framebufferTextureLayer()
5170 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObject); in framebufferTextureLayer()
/external/angle/src/libGLESv2/
Degl_stubs.cpp70 gl::Texture *textureObject = context->getTextureByType(type); in BindTexImage() local
71 ANGLE_EGL_TRY_RETURN(thread, eglSurface->bindTexImage(context, textureObject, buffer), in BindTexImage()