/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.texture.frag | 30 color += textureProj(texSampler1D, coords2D); 31 color += textureProj(texSampler1D, coords4D); 32 color += textureProj(texSampler1D, coords2D, bias); 33 color += textureProj(texSampler1D, coords4D, bias); 37 color += textureProj (texSampler2D, coords3D); 38 color += textureProj (texSampler2D, coords4D, bias); 42 color += textureProj (texSampler3D, coords4D); 43 color += textureProj (texSampler3D, coords4D, bias); 52 color += textureProj (shadowSampler1D, coords4D); 53 color += textureProj (shadowSampler1D, coords4D, bias); [all …]
|
D | 300samplerExternalYUV.frag | 23 textureProj(sExt, vec3(0.2)); 24 textureProj(sExt, vec3(0.2), bias); 25 textureProj(sExt, vec4(0.2)); 26 textureProj(sExt, vec4(0.2), bias);
|
D | 300samplerExternal.frag | 23 textureProj(sExt, vec3(0.2)); 24 textureProj(sExt, vec3(0.2), bias); 25 textureProj(sExt, vec4(0.2)); 26 textureProj(sExt, vec4(0.2), bias);
|
D | 100samplerExternal.frag | 23 textureProj(sExt, vec3(0.2)); // ERROR 24 textureProj(sExt, vec3(0.2), bias); // ERROR 25 textureProj(sExt, vec4(0.2)); // ERROR 26 textureProj(sExt, vec4(0.2), bias); // ERROR
|
D | spv.precisionTexture.frag | 20 v = textureProj(texM, vertex.xyz); 21 v = textureProj(texH, vertex.xyz);
|
D | 140.vert | 55 v += textureProj(s2dr, tloc3); 56 v += textureProj(s2dr, tloc4);
|
D | spv.float16Fetch.frag | 135 texel += textureProj(s1D, c2); 136 texel += textureProj(s1D, f16c2, f16bias); 137 texel += textureProj(s1D, c4); 138 texel += textureProj(s1D, f16c4, f16bias); 139 texel += textureProj(s2D, c3); 140 texel += textureProj(s2D, f16c3, f16bias); 141 texel += textureProj(s2D, c4); 142 texel += textureProj(s2D, f16c4, f16bias); 143 texel += textureProj(s3D, c4); 144 texel += textureProj(s3D, f16c4, f16bias); [all …]
|
/external/deqp-deps/glslang/Test/ |
D | spv.texture.frag | 30 color += textureProj(texSampler1D, coords2D); 31 color += textureProj(texSampler1D, coords4D); 32 color += textureProj(texSampler1D, coords2D, bias); 33 color += textureProj(texSampler1D, coords4D, bias); 37 color += textureProj (texSampler2D, coords3D); 38 color += textureProj (texSampler2D, coords4D, bias); 42 color += textureProj (texSampler3D, coords4D); 43 color += textureProj (texSampler3D, coords4D, bias); 52 color += textureProj (shadowSampler1D, coords4D); 53 color += textureProj (shadowSampler1D, coords4D, bias); [all …]
|
D | 300samplerExternalYUV.frag | 23 textureProj(sExt, vec3(0.2)); 24 textureProj(sExt, vec3(0.2), bias); 25 textureProj(sExt, vec4(0.2)); 26 textureProj(sExt, vec4(0.2), bias);
|
D | 100samplerExternal.frag | 23 textureProj(sExt, vec3(0.2)); // ERROR 24 textureProj(sExt, vec3(0.2), bias); // ERROR 25 textureProj(sExt, vec4(0.2)); // ERROR 26 textureProj(sExt, vec4(0.2), bias); // ERROR
|
D | 300samplerExternal.frag | 23 textureProj(sExt, vec3(0.2)); 24 textureProj(sExt, vec3(0.2), bias); 25 textureProj(sExt, vec4(0.2)); 26 textureProj(sExt, vec4(0.2), bias);
|
D | spv.precisionTexture.frag | 20 v = textureProj(texM, vertex.xyz); 21 v = textureProj(texH, vertex.xyz);
|
D | 140.vert | 55 v += textureProj(s2dr, tloc3); 56 v += textureProj(s2dr, tloc4);
|
D | spv.float16Fetch.frag | 135 texel += textureProj(s1D, c2); 136 texel += textureProj(s1D, f16c2, f16bias); 137 texel += textureProj(s1D, c4); 138 texel += textureProj(s1D, f16c4, f16bias); 139 texel += textureProj(s2D, c3); 140 texel += textureProj(s2D, f16c3, f16bias); 141 texel += textureProj(s2D, c4); 142 texel += textureProj(s2D, f16c4, f16bias); 143 texel += textureProj(s3D, c4); 144 texel += textureProj(s3D, f16c4, f16bias); [all …]
|
/external/deqp-deps/glslang/Test/baseResults/ |
D | 100samplerExternal.frag.out | 5 ERROR: 0:23: 'textureProj' : no matching overloaded function found 6 ERROR: 0:24: 'textureProj' : no matching overloaded function found 7 ERROR: 0:25: 'textureProj' : no matching overloaded function found 8 ERROR: 0:26: 'textureProj' : no matching overloaded function found 41 0:15 textureProj ( global lowp 4-component vector of float) 47 0:16 textureProj ( global lowp 4-component vector of float) 120 0:15 textureProj ( global lowp 4-component vector of float) 126 0:16 textureProj ( global lowp 4-component vector of float)
|
D | 300samplerExternalYUV.frag.out | 55 0:23 textureProj ( global lowp 4-component vector of float) 61 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 68 0:25 textureProj ( global lowp 4-component vector of float) 75 0:26 textureProj ( global lowp 4-component vector of float, operation at highp) 146 0:23 textureProj ( global lowp 4-component vector of float) 152 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 159 0:25 textureProj ( global lowp 4-component vector of float) 166 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
|
D | 300samplerExternal.frag.out | 57 0:23 textureProj ( global lowp 4-component vector of float) 63 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 70 0:25 textureProj ( global lowp 4-component vector of float) 77 0:26 textureProj ( global lowp 4-component vector of float, operation at highp) 150 0:23 textureProj ( global lowp 4-component vector of float) 156 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 163 0:25 textureProj ( global lowp 4-component vector of float) 170 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
|
D | texture.frag.out | 71 0:30 textureProj ( global 4-component vector of float) 76 0:31 textureProj ( global 4-component vector of float) 81 0:32 textureProj ( global 4-component vector of float) 87 0:33 textureProj ( global 4-component vector of float) 104 0:37 textureProj ( global 4-component vector of float) 109 0:38 textureProj ( global 4-component vector of float) 126 0:42 textureProj ( global 4-component vector of float) 131 0:43 textureProj ( global 4-component vector of float) 170 0:52 textureProj ( global 4-component vector of float) 175 0:53 textureProj ( global 4-component vector of float) [all …]
|
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | 100samplerExternal.frag.out | 5 ERROR: 0:23: 'textureProj' : no matching overloaded function found 6 ERROR: 0:24: 'textureProj' : no matching overloaded function found 7 ERROR: 0:25: 'textureProj' : no matching overloaded function found 8 ERROR: 0:26: 'textureProj' : no matching overloaded function found 41 0:15 textureProj ( global lowp 4-component vector of float) 47 0:16 textureProj ( global lowp 4-component vector of float) 120 0:15 textureProj ( global lowp 4-component vector of float) 126 0:16 textureProj ( global lowp 4-component vector of float)
|
D | 300samplerExternalYUV.frag.out | 55 0:23 textureProj ( global lowp 4-component vector of float) 61 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 68 0:25 textureProj ( global lowp 4-component vector of float) 75 0:26 textureProj ( global lowp 4-component vector of float, operation at highp) 146 0:23 textureProj ( global lowp 4-component vector of float) 152 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 159 0:25 textureProj ( global lowp 4-component vector of float) 166 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
|
D | 300samplerExternal.frag.out | 57 0:23 textureProj ( global lowp 4-component vector of float) 63 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 70 0:25 textureProj ( global lowp 4-component vector of float) 77 0:26 textureProj ( global lowp 4-component vector of float, operation at highp) 150 0:23 textureProj ( global lowp 4-component vector of float) 156 0:24 textureProj ( global lowp 4-component vector of float, operation at highp) 163 0:25 textureProj ( global lowp 4-component vector of float) 170 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
|
D | texture.frag.out | 71 0:30 textureProj ( global 4-component vector of float) 76 0:31 textureProj ( global 4-component vector of float) 81 0:32 textureProj ( global 4-component vector of float) 87 0:33 textureProj ( global 4-component vector of float) 104 0:37 textureProj ( global 4-component vector of float) 109 0:38 textureProj ( global 4-component vector of float) 126 0:42 textureProj ( global 4-component vector of float) 131 0:43 textureProj ( global 4-component vector of float) 170 0:52 textureProj ( global 4-component vector of float) 175 0:53 textureProj ( global 4-component vector of float) [all …]
|
/external/angle/src/compiler/translator/ |
D | builtin_function_declarations.txt | 532 gvec4 textureProj(gsampler2D, vec3); 533 gvec4 textureProj(gsampler2D, vec4); 534 gvec4 textureProj(gsampler3D, vec4); 535 float textureProj(sampler2DShadow, vec4); 537 gvec4 textureProj(gsampler1D, vec2); 538 gvec4 textureProj(gsampler1D, vec4); 539 float textureProj(sampler1DShadow, vec4); 541 gvec4 textureProj(gsampler2DRect, vec3); 542 gvec4 textureProj(gsampler2DRect, vec4); 543 float textureProj(sampler2DRectShadow, vec4); [all …]
|
/external/deqp/data/gles3/shaders/ |
D | invalid_texture_functions.test | 56 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0))); 75 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0))); 94 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0))); 113 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0))); 132 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0))); 151 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0))); 170 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0))); 189 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0)));
|
/external/skia/tests/sksl/intrinsics/ |
D | Sample.glsl | 6 sk_FragColor = c * textureProj(t, vec3(1.0));
|