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Searched refs:textureProj (Results 1 – 25 of 64) sorted by relevance

123

/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.texture.frag30 color += textureProj(texSampler1D, coords2D);
31 color += textureProj(texSampler1D, coords4D);
32 color += textureProj(texSampler1D, coords2D, bias);
33 color += textureProj(texSampler1D, coords4D, bias);
37 color += textureProj (texSampler2D, coords3D);
38 color += textureProj (texSampler2D, coords4D, bias);
42 color += textureProj (texSampler3D, coords4D);
43 color += textureProj (texSampler3D, coords4D, bias);
52 color += textureProj (shadowSampler1D, coords4D);
53 color += textureProj (shadowSampler1D, coords4D, bias);
[all …]
D300samplerExternalYUV.frag23 textureProj(sExt, vec3(0.2));
24 textureProj(sExt, vec3(0.2), bias);
25 textureProj(sExt, vec4(0.2));
26 textureProj(sExt, vec4(0.2), bias);
D300samplerExternal.frag23 textureProj(sExt, vec3(0.2));
24 textureProj(sExt, vec3(0.2), bias);
25 textureProj(sExt, vec4(0.2));
26 textureProj(sExt, vec4(0.2), bias);
D100samplerExternal.frag23 textureProj(sExt, vec3(0.2)); // ERROR
24 textureProj(sExt, vec3(0.2), bias); // ERROR
25 textureProj(sExt, vec4(0.2)); // ERROR
26 textureProj(sExt, vec4(0.2), bias); // ERROR
Dspv.precisionTexture.frag20 v = textureProj(texM, vertex.xyz);
21 v = textureProj(texH, vertex.xyz);
D140.vert55 v += textureProj(s2dr, tloc3);
56 v += textureProj(s2dr, tloc4);
Dspv.float16Fetch.frag135 texel += textureProj(s1D, c2);
136 texel += textureProj(s1D, f16c2, f16bias);
137 texel += textureProj(s1D, c4);
138 texel += textureProj(s1D, f16c4, f16bias);
139 texel += textureProj(s2D, c3);
140 texel += textureProj(s2D, f16c3, f16bias);
141 texel += textureProj(s2D, c4);
142 texel += textureProj(s2D, f16c4, f16bias);
143 texel += textureProj(s3D, c4);
144 texel += textureProj(s3D, f16c4, f16bias);
[all …]
/external/deqp-deps/glslang/Test/
Dspv.texture.frag30 color += textureProj(texSampler1D, coords2D);
31 color += textureProj(texSampler1D, coords4D);
32 color += textureProj(texSampler1D, coords2D, bias);
33 color += textureProj(texSampler1D, coords4D, bias);
37 color += textureProj (texSampler2D, coords3D);
38 color += textureProj (texSampler2D, coords4D, bias);
42 color += textureProj (texSampler3D, coords4D);
43 color += textureProj (texSampler3D, coords4D, bias);
52 color += textureProj (shadowSampler1D, coords4D);
53 color += textureProj (shadowSampler1D, coords4D, bias);
[all …]
D300samplerExternalYUV.frag23 textureProj(sExt, vec3(0.2));
24 textureProj(sExt, vec3(0.2), bias);
25 textureProj(sExt, vec4(0.2));
26 textureProj(sExt, vec4(0.2), bias);
D100samplerExternal.frag23 textureProj(sExt, vec3(0.2)); // ERROR
24 textureProj(sExt, vec3(0.2), bias); // ERROR
25 textureProj(sExt, vec4(0.2)); // ERROR
26 textureProj(sExt, vec4(0.2), bias); // ERROR
D300samplerExternal.frag23 textureProj(sExt, vec3(0.2));
24 textureProj(sExt, vec3(0.2), bias);
25 textureProj(sExt, vec4(0.2));
26 textureProj(sExt, vec4(0.2), bias);
Dspv.precisionTexture.frag20 v = textureProj(texM, vertex.xyz);
21 v = textureProj(texH, vertex.xyz);
D140.vert55 v += textureProj(s2dr, tloc3);
56 v += textureProj(s2dr, tloc4);
Dspv.float16Fetch.frag135 texel += textureProj(s1D, c2);
136 texel += textureProj(s1D, f16c2, f16bias);
137 texel += textureProj(s1D, c4);
138 texel += textureProj(s1D, f16c4, f16bias);
139 texel += textureProj(s2D, c3);
140 texel += textureProj(s2D, f16c3, f16bias);
141 texel += textureProj(s2D, c4);
142 texel += textureProj(s2D, f16c4, f16bias);
143 texel += textureProj(s3D, c4);
144 texel += textureProj(s3D, f16c4, f16bias);
[all …]
/external/deqp-deps/glslang/Test/baseResults/
D100samplerExternal.frag.out5 ERROR: 0:23: 'textureProj' : no matching overloaded function found
6 ERROR: 0:24: 'textureProj' : no matching overloaded function found
7 ERROR: 0:25: 'textureProj' : no matching overloaded function found
8 ERROR: 0:26: 'textureProj' : no matching overloaded function found
41 0:15 textureProj ( global lowp 4-component vector of float)
47 0:16 textureProj ( global lowp 4-component vector of float)
120 0:15 textureProj ( global lowp 4-component vector of float)
126 0:16 textureProj ( global lowp 4-component vector of float)
D300samplerExternalYUV.frag.out55 0:23 textureProj ( global lowp 4-component vector of float)
61 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
68 0:25 textureProj ( global lowp 4-component vector of float)
75 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
146 0:23 textureProj ( global lowp 4-component vector of float)
152 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
159 0:25 textureProj ( global lowp 4-component vector of float)
166 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
D300samplerExternal.frag.out57 0:23 textureProj ( global lowp 4-component vector of float)
63 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
70 0:25 textureProj ( global lowp 4-component vector of float)
77 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
150 0:23 textureProj ( global lowp 4-component vector of float)
156 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
163 0:25 textureProj ( global lowp 4-component vector of float)
170 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
Dtexture.frag.out71 0:30 textureProj ( global 4-component vector of float)
76 0:31 textureProj ( global 4-component vector of float)
81 0:32 textureProj ( global 4-component vector of float)
87 0:33 textureProj ( global 4-component vector of float)
104 0:37 textureProj ( global 4-component vector of float)
109 0:38 textureProj ( global 4-component vector of float)
126 0:42 textureProj ( global 4-component vector of float)
131 0:43 textureProj ( global 4-component vector of float)
170 0:52 textureProj ( global 4-component vector of float)
175 0:53 textureProj ( global 4-component vector of float)
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
D100samplerExternal.frag.out5 ERROR: 0:23: 'textureProj' : no matching overloaded function found
6 ERROR: 0:24: 'textureProj' : no matching overloaded function found
7 ERROR: 0:25: 'textureProj' : no matching overloaded function found
8 ERROR: 0:26: 'textureProj' : no matching overloaded function found
41 0:15 textureProj ( global lowp 4-component vector of float)
47 0:16 textureProj ( global lowp 4-component vector of float)
120 0:15 textureProj ( global lowp 4-component vector of float)
126 0:16 textureProj ( global lowp 4-component vector of float)
D300samplerExternalYUV.frag.out55 0:23 textureProj ( global lowp 4-component vector of float)
61 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
68 0:25 textureProj ( global lowp 4-component vector of float)
75 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
146 0:23 textureProj ( global lowp 4-component vector of float)
152 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
159 0:25 textureProj ( global lowp 4-component vector of float)
166 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
D300samplerExternal.frag.out57 0:23 textureProj ( global lowp 4-component vector of float)
63 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
70 0:25 textureProj ( global lowp 4-component vector of float)
77 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
150 0:23 textureProj ( global lowp 4-component vector of float)
156 0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
163 0:25 textureProj ( global lowp 4-component vector of float)
170 0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
Dtexture.frag.out71 0:30 textureProj ( global 4-component vector of float)
76 0:31 textureProj ( global 4-component vector of float)
81 0:32 textureProj ( global 4-component vector of float)
87 0:33 textureProj ( global 4-component vector of float)
104 0:37 textureProj ( global 4-component vector of float)
109 0:38 textureProj ( global 4-component vector of float)
126 0:42 textureProj ( global 4-component vector of float)
131 0:43 textureProj ( global 4-component vector of float)
170 0:52 textureProj ( global 4-component vector of float)
175 0:53 textureProj ( global 4-component vector of float)
[all …]
/external/angle/src/compiler/translator/
Dbuiltin_function_declarations.txt532 gvec4 textureProj(gsampler2D, vec3);
533 gvec4 textureProj(gsampler2D, vec4);
534 gvec4 textureProj(gsampler3D, vec4);
535 float textureProj(sampler2DShadow, vec4);
537 gvec4 textureProj(gsampler1D, vec2);
538 gvec4 textureProj(gsampler1D, vec4);
539 float textureProj(sampler1DShadow, vec4);
541 gvec4 textureProj(gsampler2DRect, vec3);
542 gvec4 textureProj(gsampler2DRect, vec4);
543 float textureProj(sampler2DRectShadow, vec4);
[all …]
/external/deqp/data/gles3/shaders/
Dinvalid_texture_functions.test56 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0)));
75 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0)));
94 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0)));
113 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0)));
132 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0)));
151 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0)));
170 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0)));
189 ${POSITION_FRAG_COLOR} = vec4(textureProj(s, vec4(0), float(0)));
/external/skia/tests/sksl/intrinsics/
DSample.glsl6 sk_FragColor = c * textureProj(t, vec3(1.0));

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