Searched refs:tile_column (Results 1 – 1 of 1) sorted by relevance
276 for (int tile_column = 0; tile_column < tile_columns; ++tile_column) { in ApplyDeblockingFilterForTileBoundaries() local277 const Tile& tile = *tile_row_base[tile_column]; in ApplyDeblockingFilterForTileBoundaries()297 for (int tile_column = 1; tile_column < tile_columns; ++tile_column) { in ApplyDeblockingFilterForTileBoundaries() local298 const Tile& tile = *tile_row_base[tile_column]; in ApplyDeblockingFilterForTileBoundaries()301 const Tile& previous_tile = *tile_row_base[tile_column - 1]; in ApplyDeblockingFilterForTileBoundaries()