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Searched refs:totalFramesRead (Results 1 – 3 of 3) sorted by relevance

/external/oboe/samples/parselib/src/main/cpp/wav/
DWavStreamReader.cpp122 int totalFramesRead = 0; in getDataFloat_PCM8() local
136 totalFramesRead += numFramesRead; in getDataFloat_PCM8()
152 return totalFramesRead; in getDataFloat_PCM8()
162 int totalFramesRead = 0; in getDataFloat_PCM16() local
176 totalFramesRead += numFramesRead; in getDataFloat_PCM16()
190 return totalFramesRead; in getDataFloat_PCM16()
233 int totalFramesRead = 0; in getDataFloat_PCM32() local
247 totalFramesRead += numFramesRead; in getDataFloat_PCM32()
261 return totalFramesRead; in getDataFloat_PCM32()
/external/oboe/samples/LiveEffect/src/main/cpp/
DFullDuplexStream.cpp32 int32_t totalFramesRead = 0; in onAudioReady() local
42 totalFramesRead += actualFramesRead; in onAudioReady()
45 if (totalFramesRead > 0) { in onAudioReady()
/external/oboe/apps/OboeTester/app/src/main/cpp/
DFullDuplexStream.cpp45 int32_t totalFramesRead = 0; in onAudioReady() local
53 totalFramesRead += actualFramesRead; in onAudioReady()
56 if (totalFramesRead > 0) { in onAudioReady()