Searched refs:traceCoord (Results 1 – 5 of 5) sorted by relevance
278 SkIPoint traceCoord = {fTraceCoord[0], fTraceCoord[1]}; in draw() local280 traceCoord); in draw()
250 static TracedShader MakeTraced(sk_sp<SkShader> shader, const SkIPoint& traceCoord);
496 std::string trace(const SkIPoint& traceCoord) { in trace() argument503 auto [debugShader, debugTrace] = SkRuntimeEffect::MakeTraced(std::move(shader), traceCoord); in trace()
462 skvm::Coord traceCoord = {to_F32(fBuilder->splat(fDebugTrace->fTraceCoord.fX)) + 0.5f, in setupGlobals() local468 skvm::I32 xMask = (device.x == traceCoord.x), in setupGlobals()469 yMask = (device.y == traceCoord.y); in setupGlobals()
1859 const SkIPoint& traceCoord) { in MakeTraced() argument1866 return rtShader->makeTracedClone(traceCoord); in MakeTraced()