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Searched refs:translatedCode (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/tests/test_utils/
Dcompiler_test.cpp69 std::string *translatedCode, in compileTestShader() argument
85 if (translatedCode) in compileTestShader()
87 *translatedCode = infoSink.obj.isBinary() ? kBinaryBlob : infoSink.obj.c_str(); in compileTestShader()
102 std::string *translatedCode, in compileTestShader() argument
109 translatedCode, infoLog); in compileTestShader()
158 std::string *translatedCode, in compileWithSettings() argument
162 compileOptions, translatedCode, infoLog); in compileWithSettings()
Dcompiler_test.h32 std::string *translatedCode,
40 std::string *translatedCode,
97 std::string *translatedCode,
/external/angle/src/tests/compiler_tests/
DEmulateGLDrawID_test.cpp34 std::string translatedCode; in CheckCompileFailure() local
38 compileOptions, &translatedCode, &infoLog); in CheckCompileFailure()
DEmulateGLBaseVertexBaseInstance_test.cpp41 std::string translatedCode; in CheckCompileFailure() local
45 shaderString, getResources(), options, &translatedCode, &infoLog); in CheckCompileFailure()