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Searched refs:type_tree (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniforms.c1648 struct type_tree_entry *type_tree = in gl_nir_link_uniforms() local
1650 state.current_type = type_tree; in gl_nir_link_uniforms()
1803 free_type_tree(type_tree); in gl_nir_link_uniforms()
1822 free_type_tree(type_tree); in gl_nir_link_uniforms()
/external/brotli/c/dec/
Ddecode.c1123 const HuffmanCode* type_tree = &s->block_type_trees[ in DecodeBlockTypeAndLength() local
1136 block_type = ReadSymbol(type_tree, br); in DecodeBlockTypeAndLength()
1141 if (!SafeReadSymbol(type_tree, br, &block_type)) return BROTLI_FALSE; in DecodeBlockTypeAndLength()
/external/cronet/third_party/brotli/dec/
Ddecode.c1124 const HuffmanCode* type_tree = &s->block_type_trees[ in DecodeBlockTypeAndLength() local
1137 block_type = ReadSymbol(type_tree, br); in DecodeBlockTypeAndLength()
1142 if (!SafeReadSymbol(type_tree, br, &block_type)) return BROTLI_FALSE; in DecodeBlockTypeAndLength()