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Searched refs:uint32_to_sint (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/blorp/
Dblorp_priv.h298 bool uint32_to_sint; member
Dblorp_blit.c1410 } else if (key->uint32_to_sint) { in brw_blorp_build_nir_shader()
2370 .uint32_to_sint = src_fmtl->channels.r.bits == 32 && in blorp_blit()