Searched refs:updateBindingBuffer (Results 1 – 2 of 2) sorted by relevance
114 angle::Result updateBindingBuffer(const gl::Context *context, size_t bindingIndex);
810 angle::Result VertexArrayGL::updateBindingBuffer(const gl::Context *context, size_t bindingIndex) in updateBindingBuffer() function in rx::VertexArrayGL928 ANGLE_TRY(updateBindingBuffer(context, bindingIndex)); in syncDirtyBinding()