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Searched refs:updateBuiltins (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1648 updateBuiltins(gl::ShaderType::Vertex, metadata, packing); in BuiltinVaryingsD3D()
1649 updateBuiltins(gl::ShaderType::Fragment, metadata, packing); in BuiltinVaryingsD3D()
1653 updateBuiltins(gl::ShaderType::Geometry, metadata, packing); in BuiltinVaryingsD3D()
1671 void BuiltinVaryingsD3D::updateBuiltins(gl::ShaderType shaderType, in updateBuiltins() function in rx::BuiltinVaryingsD3D
DDynamicHLSL.h140 void updateBuiltins(gl::ShaderType shaderType,