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Searched refs:updateMultiviewBaseViewLayerIndexUniform (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h292 ANGLE_INLINE void updateMultiviewBaseViewLayerIndexUniform( in updateMultiviewBaseViewLayerIndexUniform() function
DFramebufferGL.cpp1375 stateManager->updateMultiviewBaseViewLayerIndexUniform(context->getState().getProgram(), in syncState()
DStateManagerGL.cpp2177 updateMultiviewBaseViewLayerIndexUniform(program, framebufferGL->getState()); in syncState()
2272 updateMultiviewBaseViewLayerIndexUniform( in syncState()