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Searched refs:useCompactTransform (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ganesh/
DGrGeometryProcessor.cpp394 bool useCompactTransform = matrix.isScaleTranslate() && !shaderCaps.fReducedShaderMode; in write_vertex_position() local
398 useCompactTransform ? SkSLType::kFloat4 in write_vertex_position()
405 if (useCompactTransform) { in write_vertex_position()
422 SkASSERT(!useCompactTransform); in write_vertex_position()
430 if (useCompactTransform) { in write_vertex_position()