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Searched refs:usesBroadcast (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h154 bool usesBroadcast(const gl::State &data) const;
DDynamicHLSL.cpp1503 bool broadcast = metadata.usesBroadcast(data); in getPixelShaderOutputKey()
DProgramD3D.cpp423 bool ProgramD3DMetadata::usesBroadcast(const gl::State &data) const in usesBroadcast() function in rx::ProgramD3DMetadata