Searched refs:usesGeometryShaderForPointSpriteEmulation (Results 1 – 2 of 2) sorted by relevance
219 bool usesGeometryShaderForPointSpriteEmulation() const;
736 bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const in usesGeometryShaderForPointSpriteEmulation() function in rx::ProgramD3D760 return usesGeometryShaderForPointSpriteEmulation(); in usesGeometryShader()1687 mRenderer->canSelectViewInVertexShader(), usesGeometryShaderForPointSpriteEmulation(), in getGeometryExecutableForPrimitiveType()