Searched refs:vert_start (Results 1 – 2 of 2) sorted by relevance
110 unsigned vert_start) in llvm_store_tcs_output() argument118 output += vert_start * output_verts->stride; in llvm_store_tcs_output()193 uint32_t vert_start = output_verts->count; in draw_tess_ctrl_shader_run() local201 uint32_t old_verts = util_align_npot(vert_start, 16); in draw_tess_ctrl_shader_run()207 llvm_store_tcs_output(shader, i, output_verts, vert_start); in draw_tess_ctrl_shader_run()361 uint32_t vert_start = output_verts->count; in draw_tess_eval_shader_run() local373 uint32_t old_verts = vert_start; in draw_tess_eval_shader_run()374 uint32_t new_verts = vert_start + util_align_npot(data.num_domain_points, 4); in draw_tess_eval_shader_run()386 elts[elt_start + i] = vert_start + data.indices[i]; in draw_tess_eval_shader_run()391 output += vert_start * vertex_size; in draw_tess_eval_shader_run()
1315 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; in ShadeVertsLinearColorGradientKeepAlpha() local1317 for (ImDrawVert* vert = vert_start; vert < vert_end; vert++) in ShadeVertsLinearColorGradientKeepAlpha()1337 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; in ShadeVertsLinearUV() local1343 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) in ShadeVertsLinearUV()1348 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) in ShadeVertsLinearUV()