Searched refs:vertexInputInterfaceInLibraries (Results 1 – 1 of 1) sorted by relevance
339 bool vertexInputInterfaceInLibraries = false; in GraphicsPipeline() local348 vertexInputInterfaceInLibraries = true; in GraphicsPipeline()360 if(state.hasVertexInputInterfaceState() && !vertexInputInterfaceInLibraries) in GraphicsPipeline()