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Searched refs:vertexInputStateRequired (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkResourceInterface.cpp585 bool vertexInputStateRequired = false; in createGraphicsPipelines() local
601 vertexInputStateRequired = true; in createGraphicsPipelines()
641 if (pCreateInfoCopies[i].pVertexInputState != DE_NULL && !vertexInputStateRequired) in createGraphicsPipelines()
DvkSafetyCriticalUtil.cpp323 bool vertexInputStateRequired = false; in calculateGraphicsPipelineHash() local
358 vertexInputStateRequired = true; in calculateGraphicsPipelineHash()
399 if (vertexInputStateRequired && gpCI.pVertexInputState != DE_NULL) in calculateGraphicsPipelineHash()